Bachelor of Arts (Hons) in Computer Games Art with Placement

Anglia Ruskin University - Cambridge Campus

UK,England

 0 Shortlist

48 Months

Duration

CAD 17,500/year

Tuition Fee

CAD 0 FREE

Application Fee

Sep 2025

Apply Date

UK, England

Type: University

Location Type: Urban

Founded: 1858

Total Students: 40,000 +

Campus Detail

Main Campus Address

Anglia Ruskin University, East Rd, Cambridge CB1 1PT, United Kingdom

Bachelor of Arts (Hons) in Computer Games Art with Placement

Program Overview

Why study Computer Games Art at ARU?

  • Join a degree that's accredited by TIGA, indicating to employers that you're well-versed in the practical and theoretical application of industry-standard practices and the latest industrial workflows.
  • Study on a course that's a member of the Unreal Academic Partner programme, which recognises university courses that are committed to providing ongoing, high quality educational opportunities.
  • Develop art skills relevant to the fast-moving computer games industry, including sculpting, modelling, texturing, characters and environments, enabling you to create characters, environments and more.
  • Explore different aspects of digital art on our optional modules, helping you specialise and future-proof your career.
  • Work collaboratively in a development studio environment that reflects the professional workplace.
  • Attend exciting industry events including games jams, industry talks, conferences, and festivals, such as our annual student games fest Gamebridge, where you can show your work to major industry reps.
  • Study in a region renowned for computer games: the East of England has nearly 200 active games companies, and Cambridge is home to 26 games companies including Jagex, Frontier Developments and Ninja Theory (source: Ukie Games Map, January 2024).

During your studies, you’ll discover how you can use your visual research, creative experimentation and technical development to forge a career as a computer games artist. You’ll learn how to move from concept to game-ready assets, bringing your work to life using Industry-leading software including UE5, the latest version of Epic’s Unreal Engine, Autodesk Maya, ZBrush and the Adobe Substance Painter.

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