Advanced Diploma in Game Art

George Brown College - St. James Campus

Canada,Ontario

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36 Months

Duration

CAD 15,800/year

Tuition Fee

CAD 95

Application Fee

Apply Date

Canada, Ontario

Type: College

Location Type: Urban

Founded: 1967

Total Students: 32,117 +

Int. Students: 4,900 +

Campus Detail

Main Campus Address

200 King St E, Toronto, ON M5A 3W8, Canada

Advanced Diploma in Game Art

Program Overview

Video games have become one of the leading forms of artistic expression in the 21st century. Game development requires a combination of talents, hard work and passion. The Game - Art three-year advanced diploma is a rigorous program of study that focuses on the principles and techniques of video game art creation required to break into the industry.

Students will develop both 2-dimensional and 3-dimensional artistic abilities by learning concept art, sprite and pixel art, modelling, texturing, animation and level design. Taught by faculty with industry experience and mentored by local game industry leaders, students will develop games for commercial, educational and other purposes.

Students will have the unique opportunity to develop commercial quality games in a simulated video game studio environment, at times working with industry partners and game programmers. In the second year, students choose whether to specialize in game modelling or game animation.

Prior to graduation, each student will assemble a portfolio/demo of their creative work demonstrating their ability in game development and highlighting their chosen area of specialization. It is anticipated that graduates of the Game Development program will find employment in the game industry at entry-level positions.

Your Field Education Options

  • Students with approved portfolios are eligible for non-mandatory external field placements in Semester 5 and/or Semester 6.

Program Learning Outcomes

  • The graduate has reliably demonstrated the ability to:
    • Analyze the differences in game genres in order to develop games that meet the needs of specific markets.
    • Analyze the history of video games to compare various approaches to game development.
    • Support the development of games by identifying and relating concepts from a range of industry roles – programming, design, and art.
    • Contribute as an individual and a member of a game development team to the effective completion of a game development project.
    • Develop strategies for ongoing personal and professional development to enhance work performance in the games industry.
    • Perform all work in compliance with relevant statutes, regulations, legislation, industry standards and codes of ethics.