International Foundation Year in Science, Engineering and Computing (2 Semesters), Leading to Bachelor of Arts (Hons) in Games Art

Study Group - Leeds Beckett University International Study Centre

UK,England

 0 Shortlist

44 Months

Duration

CAD 13,900/year

Tuition Fee

CAD 0 FREE

Application Fee

Sep 2025

Apply Date

UK, England

Type: University

Location Type: Urban

Founded: 1992

Total Students: 23,280 +

Campus Detail

Main Campus Address

Leeds LS1 3HE, United Kingdom

International Foundation Year in Science, Engineering and Computing (2 Semesters), Leading to Bachelor of Arts (Hons) in Games Art

Program Overview

International Foundation Year in Science, Engineering and Computing
The International Foundation Year in Science, Engineering and Computing at Leeds International Study Centre helps you to progress to your undergraduate degree at Leeds Beckett University. You will spend two semesters in the supportive environment of the International Study Centre, working with expert tutors in order to confidently enter the first year of your undergraduate degree at the University.

Why Study the International Foundation Year? 
This programme is designed to help you feel confident joining the first year of your undergraduate degree at Leeds Beckett. Under the guidance of our expert tutors, you will benefit from: 

  • An academic introduction to your chosen subject area 
  • Additional English language modules designed for university study 
  • The chance to develop your academic study skills 
  • Lessons taught by staff who are experts in international education 
  • Smaller class sizes as part of a friendly, multicultural student community 
  • Help transitioning to the UK education system. 

Once you complete the International Foundation Year in Science, Engineering and Computing, and achieve the required grades, you will be able to start your undergraduate degree at Leeds Beckett University.

Leading to: Games Art BA (Hons)
Explore design in the intersection between art, gaming and technology.

As part of your course you’ll:

  • Apply the fundamentals of design theory to game art and related visual media
  • Develop practical 2D/3D visualisation and compositional skills
  • Establish your practice in the form of a personal portfolio
  • Understand the application of critical studies in relation to game art and what is required when working on the production of digital assets within game engine and visualisation technologies
  • Undertake personal, detailed academic and practical research in relation to your specialised subject area
  • Validate your creative process through your dissertation and portfolio of work