Advanced Diploma in Game Art

George Brown College - Waterfront Campus

Canada,Ontario

 0 Shortlist

36 Months

Duration

CAD 22,495/year

Tuition Fee

CAD 110 FREE

Application Fee

Sep 2025

Apply Date

Canada, Ontario

Type: College

Location Type: Urban

Founded: 1967

Total Students: 32,117 +

Int. Students: 4,900 +

Campus Detail

Main Campus Address

51 Dockside Dr, Toronto, ON M5A 1B6, Canada

Advanced Diploma in Game Art

Program Overview

If you have a love of art and gaming, our Game - Art three-year advanced diploma program will give you the chance to combine your passions. As a student of this exciting program, you'll develop both two-dimensional and three-dimensional artistic abilities by learning concept art, sprite and pixel art, modelling, texturing, animation, and level design.

You'll get to develop commercial quality games in a simulated video game studio environment, working with industry partners and game programmers. In your second year, you'll choose whether to specialize in game modelling or game animation.

Before graduating, you'll assemble a portfolio/demo of your creative work, showing off your skills in game development and highlighting your chosen area of specialization. As a graduate, you'll be ready to find an entry-level role in the game industry.


Your Field Education Options

Students with approved portfolios are eligible for non-mandatory external field placements in semester 5 and/or semester 6.


Program Learning Outcomes

The graduate has reliably demonstrated the ability to:

  • Analyze the differences in game genres in order to develop games that meet the needs of specific markets.
  • Analyze the history of video games to compare various approaches to game development.
  • Support the development of games by identifying and relating concepts from a range of industry roles – programming, design and art.
  • Contribute as an individual and a member of a game development team to the effective completion of a game development project.
  • Develop strategies for ongoing personal and professional development to enhance work performance in the games industry.
  • Perform all work in compliance with relevant statutes, regulations, legislation, industry standards and codes of ethics.
  • Develop pre-production and conceptual art for games and gaming through the selection and application of relevant design tools and drawing techniques
  • Create original game assets to meet requirements outlined in game design documents and/or creative briefs
  • Engage in original world building and level design within a range of game engines to meet industry and marketplace requirements
  • Generate user interface design in alignment with Game Design Documents to optimize both the aesthetics and function of gameplay